The workload this week included adding an Animation section for the Art Developement Document (ADD). Some of the work included looking into the Bone and Mesh Level of Detail in Gamebryo, working on a quick and easy Tentacle rig and basically getting it all working properly with Bone LOD and working in Gamebryo
Here are some examples of the tests for the ADD:
Bone LOD
Mesh LOD
Complete Rig with Tentacles
Jellyfish Tentacles
Heres a screenshot of my rig wip:
Soldier Rig
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