Here is what we have working so far
- A window in Gamebryo.
- A scene loading into and rendering from Gamebryo
- A debug camera which can move around the scene
- Input
- Events firing from Lua as well as in cpp code
- A process manager for managing the order of things updating
- A clock for recording the day and night time.
- Place holders for most of the art assets.
Until next time...
PEACE!!
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