Monday, February 9, 2009

Hello E!

Last week of pre-production and we got heaps done on the design side, fleshing out all aspects, specs for weapons, enemies and objects, relative sizes of game objects, better cheats, added more to the day cycle to make it more playable, detailed the number of enemies in a wave, time to complete and enemy consistency, revised and shortened the weapon list and greatly detailed statistics.

Below is just a small sample of the kind of statistics that have been detailed
Weapon NameWeapon TypeAmmo TypeDestroys Terrain ObjectsEffective Range (m)Explosion Radius (m)Nano-bot Usage / sTime between shots minimum (s)Time between shots without overheating (s)Continuous Fire Overheat Time (s)
MP-770Machine GunBulletNo50n/a250.1250.254
SpartanShotgunBulletNo25n/a1000.7523
SR-FrancoSniper RifleBulletNo125n/a2000.52.51
Proxy-9000Mine LayerProximity MinesYes553000.522
B.F.R.L.Rocket LauncherRocketYes6084001.553

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