Friday, June 5, 2009

Michael Bastiaens -Friday 5th June

"Captains Log 5/6/09"

Today is our Beta hand in and its been a rather hectic week of trying to troubleshoot a number of issues. There are still a couple kinks that need to be ironed out such as the alphas on some textures not showing up which means I need to wait on a new shader which would just add to Josh's mouting list of things-to-do so at the moment that seems to be a bit of a gold milestone fix as there are bigger fish to fry.
Ive spent most of this week re-exporting a number of assets but ive also redone some of the other placeholder art assets for the rocket projectile and the mine. Ive also worked on a number of the overheat textures for the weapons and top things up ive also done a few sounds like the exploders explosion which has lots of chunky flesh and blood splash sound effects mixed into the big bang ;)
Next week ill probably be doing some more asset re-exporting as well as cranking out more sounds as soon as the LUA script gets updated so I can fill in the blanks.


-Michael

No comments:

Post a Comment