Monday, June 8, 2009

Art Update ! UI / HUD

Hi ya'all , been very busy for the Beta and updated all the designs for the HUD/UI, they're all running and implemented thanks to Tim ( who did an amazing job implementing and helping me with everything ) and the constant feedback/help from Will, Roy and Blake. Will keep you updated Cheers!






3 comments:

  1. Awesome work guys..looks top drawer!!

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  2. Looks nice!

    It would be great if the images were clickable thumbnails leading to bigger images.

    Erik

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  3. Some comments:

    Character design: the male characters could have been differentiated a bit more. Maybe make their arms a bit different, with the gas mask guy being fully covered, the older guy only having a west? At least one character could lose the gloves. Right now all the male characters have black helmets/hats. Maybe leave the old guy with no hat and white hair (or balding) alternatively his hat could be a more distinguishable colour. A good example of a game with easily distinguishable characters and good character design in general is Left 4 Dead, where the characters have very different clothes when it comes to style, colour saturation and luminosity.

    Textures: It is a bit hard to see but it looks like potential excessive burn tool. Instead of just being a lot darker in occluded areas the saturation could be increased there. Maybe a bit of self reflected cyan colour could be added to the belt and lower side of her jaw. on the female. Maybe match the eyebrow and hair colour too. Does the characters have specular maps?

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