Thursday, May 14, 2009

Jason Bunker

For the past several weeks i have been working on creating LOD versions of all my assets, all assests now have two levels of LOD, which are all ready to begin being exported.

I have also been building several test levels for programmers, and making changes to them at the programmers requests, which i enjoy because it gives me a chance to get some experiance with the Gamebryo Scene Viewer, but the asset viewer can get annoying.

Screenshot one is of the shotgun with three levels of LOD, the left is 1000 tri's and a 512x512 texture, LOD 2 is 500 tri's and 256x256 resolution texture, and LOD 3 is 25o tri's and a 128x128 resolution texture.


The second screenshot shows one of the quick levels i have created for programmers to test stuff.


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